Job list and assignment, Locked buildings and CPU performance improvements.
Author: medievalnexus,
published 3 months ago,
[h3][u][b] Large CPU performance update, Visual and lots of other changes. [/b][/u][/h3]
[list]
[*] Buildings that require lumber, cut stone or both will have a lock sign over their images until the resources needed can be produced.
[img]https://clan.cloudflare.steamstatic.com/images//35398374/35484a1c273886664117092674f789c94af05384.png[/img]
[*] Multiple buildings have been changed to require lumber rather than wood.
[*] Changed the people list button to now show a job list of available slots and how many people work in each role.
[img]https://clan.cloudflare.steamstatic.com/images//35398374/516341c4937426093a01b4e072cae4a832b7f0ce.png[/img]
[*] The people list can now be opened by the + sign below the old button.
[img]https://clan.cloudflare.steamstatic.com/images//35398374/265c0c6e018d42e5252dfa2ae509bb93eb491ba5.png[/img]
[*] Added weather option at the start of the game Cold, normal and warm slightly affect temperature changing how brutal winter can be.
[*] Improved potential orchard visuals for those with higher settings enabled.
[*] Changed hunter visual for selecting what animals can be hunted.
[img]https://clan.cloudflare.steamstatic.com/images//35398374/501305de879c94320cfdab379fe743f1c1a9bbb4.png[/img]
[*] On load sets identical weather numbers and profiles.
[*] Removed multiple in-needed references and casts which should increase villager performance.
[*] Removed unneeded reference from animals and buildings improving performance.
[*] Removed unneeded info from houses.
[*] Changed shoe durability.
[*] Will now show difficulty and temperature setting with load info.
[*] Highlighted people now simulate as if close to not stutter when moving.
[*] Changed wood text when clicking on trees to just use the icon and show text when hovered over.
[*] Added text when hovering over the house types.
[*] Added loading text when loading all save files.
[*] Saves and loads if they have taken their break.
[*] Fixed issue with load performance.
[*] Fixed on fire notification.
[*] Fixed firewood building collision.
[*] Fixed path creation not connecting to the end of another path.
[*] Fixed Chandler visual issue.
[*] Fixed some of the UI anchoring.
[*] Fixed an issue with an unending loop on gathering save information.
[*] Fixed sending to the lowest pastures number update speed.
[*] Fixed exiting the main menu load widget and returning no longer deletes your selection options.
[/list]
Version: 0.7.12
https://store.steampowered.com/app/1115450/Bastide/