Weekly update #98
Author: medievalnexus,
published 2 years ago,
[h3][u][b]This weeks update:[/b][/u][/h3]
[list]
[*] Added pillory.
[img]https://clan.cloudflare.steamstatic.com/images//35398374/4da31d33408bc4e58539244f74f67ac009b19682.png[/img]
[*] If a soldier is nearby during a fight, they will take the offending villager to spend a while in the pillory.
[*] Finished new fighting system, responds better and gives better options and control for future improvements.
[*] Stopped people from trying to fistfight soldiers or archers.
[*] Improved fighting movement responsiveness for villagers, enemy villagers and bandits
[*] Improved system for moving people by right click.
[*] Fixed an issue where villagers would not fight back till the morning when attacked at night.
[*] Fixed issue with villagers not leaving due to unhappiness during the night.
[*] Fixed issue with nighttime animation speeds.
[*] Fixed bandit blocking the camera.
[*] Fixed bandit walk speed issue.
[*] Fixed fighting math issues.
[*] Fixed issue with fighting bandits.
[*] Fixed issue with walk speed not updating.
[*] Fixed issue for villagers moving towards the right-clicked location.
[/list]
[h3][u][b]Next week:[/b][/u][/h3]
[list]
[*] Improve right-click camera movement.
[*] Smoother camera movement.
[*] Improve soldier patrol end location.
[*] Animation Enum.
[*] Fix issues with the tailor.
[*] Arrest people trying to commit arson.
[*] Fix villagers only using one campfire.
[/list]