[h3][u][b]Patch notes. Version 0.3.18[/b][/u][/h3] [list] [*] Happiness is affected by clothing, tools and shoes. It can be negative or positive. [*] Potentially fixed the pasture worker issue where they keep switching directions rapidly. [*] Fletcher now uses feathers to create arrows. [*] Attack notification will no longer disappear when the leader starts charging towards someone. Instead, it should stay up till they die or decide to go home. [*] Fixed barracks issue where unassigned soldiers or archers would be resigned the next day. [*] Added version number to the early access at the bottom right. [*] Feather output is shown on the build menu for the gatherer's hut. [*] Changed default firewood cap from 1000 > 100. [*] Updated the amount of firewood made shown in building HUD. [*] Updated happiness description to mention that cheese increases happiness. [*] Updated barracks info shown on the build menu to state that archers can also be recruited. [*] Improved pig, cow, deer and goat roaming. [*] Fixed pasture water carrying speed. [*] Fixed walk speed for putting out fires. [*] Fixed gate plot not showing name when clicked on. [*] Fixed and translation for tailor hud. [/list]