Patch notes. Version 0.3.18
Author: medievalnexus,
published 2 years ago,
[h3][u][b]Patch notes. Version 0.3.18[/b][/u][/h3]
[list]
[*] Happiness is affected by clothing, tools and shoes. It can be negative or positive.
[*] Potentially fixed the pasture worker issue where they keep switching directions rapidly.
[*] Fletcher now uses feathers to create arrows.
[*] Attack notification will no longer disappear when the leader starts charging towards someone. Instead, it should stay up till they die or decide to go home.
[*] Fixed barracks issue where unassigned soldiers or archers would be resigned the next day.
[*] Added version number to the early access at the bottom right.
[*] Feather output is shown on the build menu for the gatherer's hut.
[*] Changed default firewood cap from 1000 > 100.
[*] Updated the amount of firewood made shown in building HUD.
[*] Updated happiness description to mention that cheese increases happiness.
[*] Updated barracks info shown on the build menu to state that archers can also be recruited.
[*] Improved pig, cow, deer and goat roaming.
[*] Fixed pasture water carrying speed.
[*] Fixed walk speed for putting out fires.
[*] Fixed gate plot not showing name when clicked on.
[*] Fixed and translation for tailor hud.
[/list]