[h3][u][b]Recent bug fixes and changes. [/b][/u][/h3] [list] [*] Easy difficulty has reduced food consumption, no longer having the same as normal difficulty. [*] Doubled flour mill output. One wheat makes two flour. [*] Adjusted food usage. [*] Adjusted hunger decay. [*] Fixed break time and safety eating, not including traits. [*] improved performance of drinking. [*] Fixed multiple issues with transporting food. [*] Reduced max food storage in homes. Due to a bug, sometimes they will ignore the max. This will be fixed in the next patch. [/list]