Bug fixes and changes.
Author: medievalnexus,
published 2 years ago,
[h3][u][b]Recent bug fixes and changes. [/b][/u][/h3]
[list]
[*] Easy difficulty has reduced food consumption, no longer having the same as normal difficulty.
[*] Doubled flour mill output. One wheat makes two flour.
[*] Adjusted food usage.
[*] Adjusted hunger decay.
[*] Fixed break time and safety eating, not including traits.
[*] improved performance of drinking.
[*] Fixed multiple issues with transporting food.
[*] Reduced max food storage in homes. Due to a bug, sometimes they will ignore the max. This will be fixed in the next patch.
[/list]