[h3][u][b]Patch notes. Version 0.4.1[/b][/u][/h3] [list] [*] Balanced starting resources such as firewood, medicine, food, clothing, tools and bronze. [*] Balanced happiness reduction for housing density. [*] Balanced clothing effectiveness. [*] Fixed children sleeping outside when they have a home. [*] Adjusted shadow strength. [*] Fixed difficulty and invasion translation. [*] Increased attack delay. [/list]