More fixes and balancing
Author: medievalnexus,
published 2 years ago,
[h3][u][b]More fixes and balancing[/b][/u][/h3]
[list]
[*] Balanced clothing, tool and shoe decay. The previous fix solved the math issue but meant new timings were required.
[*] Fixed a particular music track that would be stuck on in a loop.
[*] Improved the limitation on the amount of food stored in homes, previously going way over the limit.
[*] Fixed watchtower archer infinite fire animation.
[*] Fixed collect food task potentially getting stuck.
[*] Fixed healer movement issue.
[*] Fixed an issue with happiness when eating.
[/list]