[h3][u][b]More fixes and balancing[/b][/u][/h3] [list] [*] Balanced clothing, tool and shoe decay. The previous fix solved the math issue but meant new timings were required. [*] Fixed a particular music track that would be stuck on in a loop. [*] Improved the limitation on the amount of food stored in homes, previously going way over the limit. [*] Fixed watchtower archer infinite fire animation. [*] Fixed collect food task potentially getting stuck. [*] Fixed healer movement issue. [*] Fixed an issue with happiness when eating. [/list]