19th April Playtest Changes
Author: seanli,
published 1 month ago,
[list]
[*] Added Player Skill progression tree!! (You will see it during character selection)
[*] Fix navmesh warnings and errros
[*] Imported Sheedle animations and updated ranged escape behaviour
[*] Enemies now scale with levels
[*] Fix UI Flicking issues
[*] Fix issues related timer data on end screen.
[*] Updated setting UI
[*] General skill are now activated using Q and E keys.
[*] Added Camera to shake & flash when player gets hit.
[*] Fixed level collision issues.
[*] Update the enemy progression data
[*] Make adjustments to all enemy stats
[*] AI skills will now be interrupted when player attacks.
[/list]