18th April Playtest Changes
Author: seanli,
published 1 month ago,
[list]
[*] Skill selection now triggers when a room is cleared and the player is near the exit.
[*] Added VFX for when Enemies & Player die
[*] Fix an issue where the boss room door opened before the boss was killed.
[*] Fix an issue where large numbers were appearing on enemies when using deadlychance.
[*] Deadly Chance will now not trigger on boss anymore, preventing player of one shotting it.
[*] Added a notification for when a room is cleared
[*] Minor performance optimizations
[*] Removed player experience system
[*] Fixed an issue where the player would struggle to hit the boss
[*] Fixed an issue with quality drop down settings.
[*] Sheedle behaviour tweaks.
[*] Tweaked general abilities
[*] Debrief Screen UI Update
[*] General Skill UI Update
[*] Added VFX for knockback and knockdown (Smoke tail and bright flash)
[*] Minor buff to Borg's Damage
[*] Minor nerf to Floratopsian's HP
[/list]