[b]12th to 17th April Playtest Changes[/b] [list] [*] Updated Sheedle animations [*] Updated Floratopsian animations [*] Ability 1 & 2 have now been mapped to Shift + RMB and Shift + LMB [*] Characters now have a subtle hit effect. [*] Updated UI for Main Menu, Character Selection, Loading screen & Result Screen. [*] Minor updates to Game HUD UI. [*] Added Room Progression Bar (based on player feedback) [*] Some General Skill VFX Updates [*] Minor updates to camera [*] Improved combo attacks [*] Simple Profanity filter for user names. [*] Bug fixes [*] Fixed issues with login system [*] Fixed issues related to destructible not getting destroyed. [*] Enemy HP null reference. [*] Level collision fixes and updates [*] Game should start in fullscreen now. [*] Improved navigation to detect steps and climb if needed [*] Minor improvements to player's attacks and enemy reactions. [*] New Audio for most parts of the game! [/list]