Bugfixes: - Fixed an issue where the "Personal Defensive Potion"-Skill was 0 AP instead of 1 AP. - Fixed a visual bug where randomly generated obstacles could sometimes be displayed behind tiles Gameplay Changes: - You can no longer Buy drinks until day 3 to prevent softlocking due to having no adventurers available to send on the assignment - Reduced AP-Costs of the Commands Skills from the Warlord title by 1 - The game will now make a save after the ending. There is no postgame content yet, but this way you can still do some random quests if you want to Quality of Life: - You can now also view adventurer titles during battle - Added a setting to activate/deactivate stances instantly - Added a button to buy drinks for every adventurer