Bugfixes: - Fixed a visual bug where if you have the toggle for only craftable items enabled and craft an item that would then not be listed anymore, it would have shown the item below it as crafted - Fixed an issue where Greater Aspect Of Mammon would greatly reduce the performance of the game while deciding on where to summon the gold of pile in a generic map with a lot of enemies - Fixed an issue where allied npcs could spawn on the same tile - Fixed an issue where soul steal could trigger several times on enemies that occupy multiple tiles - Fixed an issue where Chrono Glass was missing its skill - Fixed an issue where Relationships with dismissed characters would still show in the all-tab, despite having the filter-toggle enabled - Added the missing beast master achievement Gameplay Changes: - Removed the random chance for trainer traits to appear as assignment. They will now always immediately appear when ready. - Removed chest keys as drops from chests - Added Assignments that allow you to remove the traits for legendary classes from adventurers. This way you don't have to dismiss them for someone else to get the trait - Added Magical Penetration to the witch staff - Added a legendary version of Staff Of Nature(Still not happy about this item. Will most likely rework this at some point but added the legendary version for consistency) - Removed Divine Guidance from the Divine Training Skill Tree and replaced it with "Art Of Support I" Skill, which also includes "Divine Winds" as a skill to grant Initiative and Freedom Of Movement for 3 turns.(You will be refunded a skill point if you already picked Divine Guidance) - Added "Art Of Support II" to the bishop skill tree that adds mass version of "Art Of Support I"-Skills. These skills are also affected by Divine Reach - Rejuvenate will now immediately heal a small amount of HP. Reduce the regeneration effect duration by 1. This should make it a more viable option in comparision to heal. The AP cost of "Rejuvenate" will now also get reduced by the skill "Quick Healing" Quality of Life: - When sorting items by type, gems will now be grouped together - Added sorting function for the character list when assigning characters to assignment or quests - You no longer get warned when you send less than the max amount of adventurers if the party has the Elites skill - Unlocked unique crafting recipes will no longer disappear if you don't have the materials anymore and will also be displayed if the blacksmith has been upgraded to the rarity of the unique item - Added a small symbol for the skill icons for skills that are mass version of existing ones to better differentiate them visually Created beta-branch p1-094 for patch 1.094