- Health crystals. These crystals have a chance to spawn when killing an enemy. Destroying them restores a small amount of health. - New mobility blessing, replacing the increase dash distance blessing - New model for the arena boundary markers - New crystal explosion VFX - Secondary fire is now on its own input - UI icon for seondary fire showing its input key and ready status - Increased size of turret collider - Decreased turret turn speed - Run timer - Decreased amount of shards earned from taking a blight - Moved help screen to the pause menu - Better build compression (total file size reduced by about 50%) - Fixed stamina empty SFX playing multiple times very quickly if repeatedly losing stamina - Fixed bug where some menu buttons weren't functioning correctly until starting and exiting a run - Fixed bug where active blight UI wasn't clearing at the end of a run - Fixed bug where spells were not despawning at the end of a run - Fixed bug where killing an octo during an animation where its scale was increased caused it to remain at that increased scale when respawning - Fixed bug where sometimes the game would not be paused during blessing selection - Fixed bug where player level was sometimes not resetting when starting a new run